![]() His third symphony of destruction is fairly basic and provides you with both a reason to be wary and an opportunity to strike. Like most attacks in Lords of the Fallen these can also be blocked but that’s a waste of precious energy. ![]() Throwing in a dodging roll when they get close can help you to ensure avoidance of the attack but the only way to nullify this complete is to keep close. Deal with these exactly the same as you do with the spike summons, keep moving to the left or right to avoid problems. The Worshiper also throws sets of purple balls at you, typically when you’re strafing at a middling distance from his reach. It may sound a little terrifying but he only summons 4 spikes at a fairly slow pace so they can be easily avoided by simply moving. Signified by him slamming down his scythe sideways then pulling it to his front, this ability summons pools of blue mist which are then penetrated by a rising tentacle. He only throws this out when you are at a distance and it can be easily avoided. ![]() The first ability you’re likely to encounter when doing battle with the Worshiper is a spike summon. His most powerful ability is unavoidable and an instant killer unless you know exactly how to avoid it.Īnyway, let’s get to giving you the lowdown on taking out Lords of the Fallen‘s scythe wielding menace. The Worshiper (who in the launch build does have his name spelt incorrectly, be that a design choice or a general cock up) is probably the boss which will be something of a roadblock to players who first meet him. Lords of the Fallen‘s boss battles are consistently the most enjoyable part of the game. ![]()
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